I just saw gameplay from the forthcoming Crytech game, Crysis. As you may had read from one of my earlier blogs, this a new fully DirectX 10 compliant game. Without going into too many specifics, this means that the game will look better and play smoother.
If the in-game session of the Suit Demonstration Level recorded (see below) from the CES, hosted this year in Las Vegas, is representative of how games and multimedia content will look in the years to come, then we are going to be entitled to a cornucopia of new time sucking diversions.
The game's use of lighting and shading are astounding. Leaves and sunlight are photorealistic, and it would appear that the long distance screendraw present in Crytech's FarCry is also showcased in Crysis. This means that within the game, visuals are clearly defined up to a mile from the character's perspective. New game play, coined "veni, vidi, vici" (as claimed by the narrator), allows players to change out weaponry components, modify the 'nano muscle suit' the character wears so that one may run faster, generate camouflage patterns, enhance strength, and enhance armor capabilities. In game structures such as corrugated rooftops are fully destructible to add to the realism.
Check out the video, and watch it in all its glory. For the full, higher resolution video, check out the content on ign, which always has the most excellent coverage of all things relevant to the 13-34 male demographic.
An interesting sidenote: as the times change, so do the bad guys. In the 80s it was the Soviets, in the 90s it was Saddam Hussein, and present day it's the North Koreans.
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