I was able to procure the new EA developed/produced title Dead Space for my PC through a friend whose S.O. works there. I was warned that the controls were funky on the PC, and that I should use an Xbox360 controller to avoid the standard keyboard/mouse configuration.
I was initially thinking, 'how bad could it be', then I installed and played it.
Yikes. Mouse controls are soft and loose, not crisp and defined like most 1st or 3rd person shooters. Mouse sensitivity options are useless.
At first I was thinking, well maybe they designed this because it makes the gameplay more visceral in that you're more vulnerable to attacks. Then, after a few rounds with some gnarly looking necromorphs, it was clear that the control schema was simply ported over from console design to the PC without any kind of discrete mapping or optimization. LAME!
Why does a development house like EA spend all this time making a great game, then hobble it for one platform? Oh wait...we're talking about EA developing PC games. Ahhh....ok...making sense now.
Stuff on the internets indicates that the issue was raised to EA, and the response was:
"Dead Space for PC is an equivalent experience to that on consoles. The controls are different and customizable, but we feel it's in the best ability for the players to match what the console experience is like."The PC review from IGN, a site I usually rely on for reviews and details on new and upcoming media, was positive, and a closer read indicates that a device other than keyboard/mouse was used for the evaluation. It would have been interesting to see what the score would've been had they used the standard PC controls. It is noteworthy that the review doesn't draw attention to why they employed an Xbox360 controller (or similar device). I wonder if they had any prompting from EA. If so, that's downright dastardly of IGN
Here's hoping they get a patch out that fixes this, otherwise, I'm going to have to invest in a nice, used, wired controller. How ironic. Folks like to play these kinds of games because of the better sense of accuracy, and now the PC is being relegated to mimic console controls. I weep for the future.