I finished it. Just now.
Not the best of endings, but an ending. I'm glad I saved the Little Sisters.
Can I sum the game up in one or four sentences? It's straightforward tale of crafted identity woven into the elaborate tapestry of mankind's struggle for dominance over mankind. You play the protagonist, whose true purpose only becomes evident in the latter chapters of the story. And you get genetic upgrades like telekinesis and the ability to emitt electro-voltaic, fire, and subzero currents from your body in order to assist your struggle. Can you develop Natural Camouflage to allow you to stealth in your strategy: yeah, that's possible.
BioShock's design and 'emergent gameplay' style will no doubt be emulated by others. The replay value alone gives you at least 2-4 playthroughs, as there are different strategies and approaches one can take.
This was by far one of the best games I've ever played, and which spurred my interest in writing a blog entry on IGN's competition to win a copy of the new Orange Box in the Half Life 2 series. BioShock got me thinking about how 'successful' elements evolve from title to title. Check out the blog on IGN and have a think.
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